Compare commits
No commits in common. "f10b74763e0323319d9ec362323b0359e83f278a" and "bcebc14b5a9d71d72c210a00e0c4eb7ae61344bd" have entirely different histories.
f10b74763e
...
bcebc14b5a
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@ -0,0 +1,7 @@
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12-04-2024 René Huiberts <rhuibertsjr@gmail.com>
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Updated: references & documentation
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12-04-2024 René Huiberts <rhuibertsjr@gmail.com>
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Added: project layout
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79
src/arena.c
79
src/arena.c
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@ -1,93 +1,40 @@
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internal Arena *
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arena_initialize(u64 size, b8 growable)
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arena_initialize(u64 size)
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{
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Arena *result = 0;
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void *backing_buffer = platform_memory_reserve(size);
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void *backing_buffer = malloc(size);
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if (backing_buffer != NULL)
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{
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platform_memory_commit(backing_buffer, ARENA_INITIAL_COMMIT_SIZE);
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result = (Arena*) backing_buffer;
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result->backing_buffer = (u64*) backing_buffer;
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result->current = result;
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result->prev = 0;
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// rhjr: immutable arena header
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result->base_pos =
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memory_align(sizeof(Arena), ARENA_DEFAULT_ALIGNMENT);
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result->offset = result->base_pos;
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result->growable = growable;
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result->size = size;
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result->buffer = backing_buffer;
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result->offset = sizeof(Arena);
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result->size = sizeof(Arena) + size;
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}
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// rhjr: arenas should be instantiated early on in the programs lifetime, that
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// is why this assertion will also be used in production.
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ASSERT(result != 0);
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return result;
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}
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internal Arena *
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arena_initialize_default()
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{
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Arena *result = arena_initialize(ARENA_DEFAULT_RESERVE_SIZE, 1);
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return result;
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}
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internal void *
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arena_allocate(Arena *arena, u64 size)
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{
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Arena *current = arena->current;
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u64 pos_cur = current->base_pos + current->offset;
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u64 pos_mem = memory_align(pos_cur, ARENA_DEFAULT_ALIGNMENT);
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u64 pos_new = pos_mem + size;
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void *result = 0;
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if (current->size < pos_new && current->growable)
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if (arena->offset + size <= arena->size)
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{
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Arena *new_memory_bock;
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if (size > ARENA_DEFAULT_RESERVE_SIZE)
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{
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// rhjr: TODO add support for allocations larger then a single page, in a
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// single allocation call.
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ASSERT(0);
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}
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else
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{
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new_memory_bock = arena_initialize_default();
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if (new_memory_bock)
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{
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stack_push(arena->current, new_memory_bock, prev);
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current = new_memory_bock;
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pos_mem =
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memory_align(current->offset, ARENA_DEFAULT_ALIGNMENT);
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pos_new = current->offset + size;
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}
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}
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result = (void*)((u64) arena->buffer + (u64) arena->offset);
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arena->offset += size;
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memset(result, 0, size);
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}
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void *memory = (void*)((u64) current->backing_buffer + pos_mem);
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arena->offset = pos_new;
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platform_memory_commit(memory, size);
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memset(memory, 0, size);
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return memory;
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return result;
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}
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internal void
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arena_release(Arena *arena)
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{
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for (Arena *node = arena->current, *prev = 0; node != 0; node = prev)
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{
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prev = node->prev;
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platform_memory_release(node, node->size);
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}
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arena->offset = 0;
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}
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25
src/arena.h
25
src/arena.h
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@ -1,30 +1,19 @@
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#ifndef ARENA_H
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#define ARENA_H
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#define ARENA_INITIAL_COMMIT_SIZE sizeof(struct Arena)
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#define ARENA_DEFAULT_ALIGNMENT 0
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#ifndef ARENA_DEFAULT_RESERVE_SIZE
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# define ARENA_DEFAULT_RESERVE_SIZE KB(4)
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#endif // ARENA_DEFAULT_RESERVE_SIZE
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typedef struct Arena Arena;
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struct Arena {
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struct Arena *current;
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struct Arena *prev;
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u64 *backing_buffer;
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u64 base_pos;
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u64 *buffer;
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u64 offset;
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u64 size;
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b8 growable;
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};
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//= rhjr: arenas
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internal Arena * arena_initialize(u64 size);
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internal Arena * arena_initialize(u64 size, b8 growable);
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internal Arena * arena_initialize_default();
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internal void * arena_allocate(Arena *arena, u64 size);
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internal void arena_release(Arena *arena);
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internal void * arena_allocate(Arena *arena, u64 size);
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//= rhjr: arena helpers
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#define arena_push_array(arena, type, count) \
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(type*) arena_allocate((arena), sizeof(type) * (count))
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@ -32,12 +21,8 @@ internal void * arena_allocate(Arena *arena, u64 size);
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#define arena_push(arena, type) \
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(type*) arena_allocate((arena), sizeof(type))
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internal void arena_release(Arena *arena);
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//= rhjr: memory helpers
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#define memory_align(x, b) ((b != 0) ? (((x) + (b) - 1) & (~(b - 1))) : (x))
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#define memory_zero(s,z) memset((s), 0, (z))
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#define memory_zero_struct(s) memory_zero((s), sizeof(*(s)))
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18
src/base.h
18
src/base.h
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@ -18,30 +18,12 @@ typedef int16_t i16;
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typedef int32_t i32;
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typedef int64_t i64;
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typedef uint8_t b8;
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typedef uint16_t b16;
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typedef uint32_t b32;
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typedef uint64_t b64;
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#define KB(b) ((b) << 10)
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#define MB(b) ((b) << 20)
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#define STATEMENT(S) do{ S } while(0)
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#define ASSERT(c) STATEMENT( if (!(c)){ (*(volatile int*)0 = 0); } )
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#define STATIC_ASSERT(c,l) typedef u8 Glue(l,__LINE__) [(c)?1:-1]
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#define MIN(A,B) (((A)<(B))?(A):(B))
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//= rhjr: linked-list
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#define check_null(p) ((p)==0)
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#define set_null(p) ((p)=0)
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#define queue_push_nz(f,l,n,next,zchk,zset) (zchk(f)?\
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(((f)=(l)=(n)), zset((n)->next)):\
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((l)->next=(n),(l)=(n),zset((n)->next)))
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#define queue_push(f,l,n) queue_push_nz(f,l,n,next,check_null,set_null)
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#define stack_push(f,n,next) ((n)->next=(f), (f)=(n))
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#endif // BASE_H
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@ -0,0 +1,58 @@
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internal Table
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hash_store_initialize(void)
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{
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Table result = {0};
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result.ptr_arena = arena_initialize(KB(1));
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result.str8_arena = arena_initialize(KB(1));
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result.str8_ptr = arena_push(result.ptr_arena, String8);
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result.str8_count = 1;
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result.str8_ptr[0] = str8_lit("");
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return result;
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}
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internal Key
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hash_store_string8_to_key(Table *table, String8 value)
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{
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Key result = 0;
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u32 count = table->str8_count;
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result = count;
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String8 *str8_ptr = table->str8_ptr;
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for (u32 index = 0; index < count; index += 1, str8_ptr += 1)
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{
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if (string8_match(*str8_ptr, value))
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{
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result = index;
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break;
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}
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}
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if (result == count)
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{
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String8 *new_str8 = arena_push(table->ptr_arena, String8);
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new_str8->content =
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arena_push_array(table->str8_arena, u8, value.length);
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memory_copy(new_str8->content, value.content, value.length);
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table->str8_count += 1;
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}
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return result;
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}
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internal String8
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hash_store_string8_from_key(Table *table, Key index)
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{
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String8 result = {0};
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if (index < table->str8_count)
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{
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result = table->str8_ptr[index];
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}
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return result;
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}
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@ -0,0 +1,21 @@
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#ifndef HASH_TABLE_H
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#define HASH_TABLE_H
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typedef u32 Key;
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typedef struct Table Table;
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struct Table
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{
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Arena *ptr_arena;
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Arena *str8_arena;
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String8 *str8_ptr;
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u32 str8_count;
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};
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internal Table hash_store_initialize(void);
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internal String8 hash_store_string8_from_key(Table *table, Key index);
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internal Key hash_store_string8_to_key(Table *table, String8 value);
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#endif
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@ -1,69 +0,0 @@
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internal Key
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hash_store_hash(String8 data)
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{
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Key result = {0};
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u64 hash = 5381;
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for(u64 i = 0; i < data.length; i += 1)
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{
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hash = ((hash << 5) + hash) + data.content[i];
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}
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memory_copy(&result, &hash, sizeof(u64));
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return result;
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}
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internal Table *
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hash_store_initialize(void)
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{
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Arena *arena = arena_initialize_default();
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Arena *str8_arena = arena_initialize_default();
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Table *table = arena_push(arena, Table);
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table->arena = arena;
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table->str8_arena = str8_arena;
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table->slots_count = 200;
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table->slots = arena_push_array(arena, TableSlot, table->slots_count);
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return table;
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}
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internal Key
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hash_store_string8_to_key(Table *table, String8 data)
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{
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Key result = hash_store_hash(data);
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u64 slot_idx = result.U32[0]%table->slots_count;
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TableNode *node = arena_push(table->arena, TableNode);
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node->data.content = arena_push_array(table->str8_arena, char, data.length);
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node->data.length = data.length;
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node->key = result;
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memory_copy(&node->data.content, &data.content, data.length);
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TableSlot *slot = &table->slots[slot_idx];
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queue_push(slot->first, slot->last, node);
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return result;
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}
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internal String8
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hash_store_string8_from_key(Table *table, Key key)
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{
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String8 result = {0};
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u64 slot_idx = key.U32[0]%table->slots_count;
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TableSlot *slot = &table->slots[slot_idx];
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for (TableNode *n = slot->first; n != 0; n = n->next)
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{
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if (key.U32[1] == n->key.U32[1])
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{
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result = n->data;
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break;
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}
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}
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return result;
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}
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@ -1,39 +0,0 @@
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#ifndef HASH_TABLE_H
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#define HASH_TABLE_H
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typedef struct Key Key;
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struct Key
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{
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u32 U32[2];
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};
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typedef struct TableNode TableNode;
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struct TableNode
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{
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TableNode *next;
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String8 data;
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Key key;
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};
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typedef struct TableSlot TableSlot;
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struct TableSlot
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{
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TableNode *first;
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TableNode *last;
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};
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typedef struct Table Table;
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struct Table
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{
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Arena *arena;
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Arena *str8_arena;
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TableSlot *slots;
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u64 slots_count;
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};
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internal Table * hash_store_initialize(void);
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internal Key hash_store_string8_to_key(Table *table, String8 data);
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#endif
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28
src/main.c
28
src/main.c
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@ -1,28 +1,32 @@
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#include "base.h"
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#include "win32_platform.h"
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#include "arena.h"
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#include "string.h"
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#include "hash_store.h"
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#include "hash-store.h"
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#include "win32_platform.c"
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#include "arena.c"
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#include "string.c"
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#include "hash_store.c"
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#include "hash-store.c"
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int
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main(void)
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{
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Table *table = hash_store_initialize();
|
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Table store = hash_store_initialize();
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Key a = hash_store_string8_to_key(&store, str8_lit("Hello"));
|
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Key b = hash_store_string8_to_key(&store, str8_lit("Beautiful"));
|
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Key c = hash_store_string8_to_key(&store, str8_lit("World"));
|
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|
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String8 str8_1 = str8_lit("Hello world");
|
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String8 str8_2 = str8_lit("ayenooo");
|
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String8 str_a = hash_store_string8_from_key(&store, a);
|
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String8 str_b = hash_store_string8_from_key(&store, b);
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String8 str_c = hash_store_string8_from_key(&store, c);
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Key key1 = hash_store_string8_to_key(table, str8_1);
|
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Key key2 = hash_store_string8_to_key(table, str8_2);
|
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Key key3 = hash_store_string8_to_key(table, str8_1);
|
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ASSERT(hash_store_string8_to_key(&store, str8_lit("Hello")) == a);
|
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ASSERT(hash_store_string8_to_key(&store, str8_lit("Beautiful")) == b);
|
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ASSERT(hash_store_string8_to_key(&store, str8_lit("World")) == c);
|
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|
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String8 string = hash_store_string8_from_key(table, key2);
|
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printf("%.*s\n", (i32) string.length, string.content);
|
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ASSERT(string8_match(hash_store_string8_from_key(&store, a), str8_lit("Hello")));
|
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ASSERT(string8_match(hash_store_string8_from_key(&store, b), str8_lit("Beautiful")));
|
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ASSERT(string8_match(hash_store_string8_from_key(&store, c), str8_lit("World")));
|
||||
|
||||
return 0;
|
||||
};
|
||||
|
|
|
@ -11,7 +11,6 @@ struct String8
|
|||
internal String8 str8_init(u8 *cstring, u64 length);
|
||||
#define str8_lit(cstring) \
|
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str8_init((u8*)(cstring), sizeof(cstring) - 1)
|
||||
#define str8_lit_comp(cstring) {(u8*)(cstring), sizeof(cstring) - 1}
|
||||
|
||||
internal u8 string8_match(String8 a, String8 b);
|
||||
|
||||
|
|
|
@ -1,34 +0,0 @@
|
|||
|
||||
internal void *
|
||||
platform_memory_reserve(u64 size)
|
||||
{
|
||||
void *result = VirtualAlloc(0, size, MEM_RESERVE, PAGE_READWRITE);
|
||||
return result;
|
||||
}
|
||||
|
||||
internal b8
|
||||
platform_memory_commit(void *ptr, u64 size)
|
||||
{
|
||||
b32 result = (VirtualAlloc(ptr, size, MEM_COMMIT, PAGE_READWRITE) != 0);
|
||||
return result;
|
||||
}
|
||||
|
||||
internal void
|
||||
platform_memory_decommit(void *ptr, u64 size)
|
||||
{
|
||||
VirtualFree(ptr, size, MEM_DECOMMIT);
|
||||
};
|
||||
|
||||
internal void
|
||||
platform_memory_release(void *ptr, u64 size)
|
||||
{
|
||||
VirtualFree(ptr, 0, MEM_RELEASE);
|
||||
}
|
||||
|
||||
internal u64
|
||||
platform_get_page_size(void)
|
||||
{
|
||||
SYSTEM_INFO sysinfo = {0};
|
||||
GetSystemInfo(&sysinfo);
|
||||
return sysinfo.dwPageSize;
|
||||
}
|
|
@ -1,17 +0,0 @@
|
|||
#ifndef WIN32_PLATFORM_H
|
||||
#define WIN32_PLATFORM_H
|
||||
|
||||
#undef internal
|
||||
#include <Windows.h>
|
||||
#define internal static
|
||||
|
||||
//= rhjr: platform memory management
|
||||
|
||||
internal void * platform_memory_reserve(u64 size);
|
||||
internal b8 platform_memory_commit(void *ptr, u64 size);
|
||||
internal void platform_memory_decommit(void *ptr, u64 size);
|
||||
internal void platform_memory_release(void *ptr, u64 size);
|
||||
|
||||
internal u64 platform_get_page_size(void);
|
||||
|
||||
#endif // WIN32_PLATFORM_H
|
Loading…
Reference in New Issue
Block a user